
M3A1 Scout Car: A cheap fragile scout car, supplied by the United States, able to carry a single squad.They have the ability to become camouflaged while in cover, making them invisible to the enemy until they fire. Each shot kills an infantry model, given that it doesn't miss. The Special Rifle Company serves as the Soviets main building for the recruitment of specialist infantry and transport. They can also build sandbag fighting positions for directional heavy cover. Once upgraded, they can throw Molotov cocktails and AT grenades. The backbone of the Soviet Army, they have the ability to combat a range of German units. Conscripts: A six-man unit armed with Mosin-Nagant rifles.They can be upgraded with a minesweeper upgrade or a flamethrower upgrade. Combat Engineers: A four-man unit with poor combat abilities and tasked with building structures, repairs, laying mines and demolitions.The Regimental Field Headquarters serves as the Soviet's starting base structure.

Their early game infantry also struggles against the aggressive OKW.

However, the Soviets have inferior handheld AT units to deal with the German late game, particularly the Ostheer Wehrmacht. The Soviet Union has a strong mid game presence, relying on mass hordes of numerous but weak infantry. The Soviets can build a total of four base buildings, each with their own specialty.

Soviet Buildings, Units and Vehicles Soviet Union
